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On 24/01/2012 at 12:14, xxxxxxxx wrote:
Cinema 4D Version: 12
Platform: Windows ;
Language(s) : C++ ;
I have a videopost plugin that works as a custom renderer, i.e., I want to override the normal rendering process and handle everything myself. Here is what I do:
-I register the plugin with the flag PLUGINFLAG_VIDEOPOST_ISRENDERER
-I call vd->SkipRenderProcess() in VP_RENDER
This works fine, but when I press "render to picture viewer", the picture viewer shows up. Since I want to use my own replacement for the picture viewer, I wonder if there is any way to prevent c4d:s picture viewer from opening?
On 25/01/2012 at 13:22, xxxxxxxx wrote:
Why? You should render into the picture viewer (by updating it pixelwise, clusterwise or however your renderer does the rendering) or at least update the picture viewer with your final rendered image of your custom renderer. Otherwise all the PW features would be gone too for the user which can clearly not be your intention.
On 26/01/2012 at 03:23, xxxxxxxx wrote:
Well, I'm sending all of c4d:s scene data to an external application for rendering. This application has it's own, quite nice, picture viewer. So in a first step, I thought I would use this, rather than sending the rendered image back to c4d.
Thanks for your input!