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On 23/01/2012 at 10:03, xxxxxxxx wrote:
Cinema 4D Version:
is it possible to set/get pixels on a GeUserArea? I actually need methods like in the GeClipMap class, to set my own pixel-values, etc. And if there isn't, wouldn't it be to slow to use a GeClipmap to do the drawing-operations on it and then draw it onto the user-area? It would need to be destroyed and reinitialized when the user-area resizes..