Keys for CallCommand()?
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On 01/12/2011 at 06:52, xxxxxxxx wrote:
sorry for another noob question but I simply don't understand how to get keys for two commands: 'Save Texture As' and 'Merge into the Current Texture': all I have are their CallCommand ids.
I've looked through .h files but I haven't found anything relative.
Is there a wat to get a listing of the keys present in a command?
I want to do a script that automatically saves Projection Painting layer in the specific file and script that automatically merges that image with current texture.