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On 03/11/2011 at 05:06, xxxxxxxx wrote:
User Information: Cinema 4D Version: R12 Platform: Language(s) : C++ ;
--------- hi, let's say that I have a description for a container item:
LONG MY_ITEM { CYCLE { OPTION1; OPTION2; } }
Now, let's say that instead of the description above, I have only LONG MY_ITEM {}
BUT would like to add the CYCLE options programmatically.
How can I do this?
Thank you!
On 03/11/2011 at 05:52, xxxxxxxx wrote:
Haven't ever used it, but the GetDDescription Method (whatever class, I think its the NodeData class) should be what you need.
On 03/11/2011 at 07:07, xxxxxxxx wrote:
But in which way?
On 03/11/2011 at 07:52, xxxxxxxx wrote:
Hi,
NodeData::GetDDescription() is called to let you add your own parameters to the description of a node (please refer to the documentation for details). You can also take a look at the NodeData::GetDDescription() implementation in LookAtCamera example.
On 04/11/2011 at 04:50, xxxxxxxx wrote:
Great, thank you very much!
On 01/12/2011 at 10:02, xxxxxxxx wrote:
So how you solved it? I'm trying something similar