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On 27/10/2011 at 08:21, xxxxxxxx wrote:
Originally posted by xxxxxxxx
Cinema 4D Version: R12
Platform: Mac ;
Mac OSX ;
Is there any reason why a plugin would not load when Cinema 4D R12 is run in 32 bit mode?
The user is running Cinema 4D R12.048 on Mac OSX 10.6.8.
He says it's not loading the plugin when running in 32bit mode, but I've checked it on both a 32bit machine and a 64bit machine with the "Open in 32-bit mode" option checked. Everything seems fine on all of my machines.
What could be wrong?
A few things come to my mind:
- There is only a limited amount of memory available in 32bit. If he uses other plugins that allocate a lot of mem (or if yours does too), there could be a out of mem
- in 32 bit Quicktime and its plugins are running the same address space, making you vulnerable to memory trashers. We already had a problem in the past, where a memory trasher of the DivX codec crashed our installer (in 32 bits)... . You should check the system profiler output of the customer for 3rd party system extensions and QT codecs.
- a 32 bit-only plugin uses the same ID as your plugin.