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On 28/09/2011 at 14:53, xxxxxxxx wrote:
I'm using a UserData field on a null to store a directory path.
To cut a long story short, this feeds into a python script that sets what directory images are rendered to.
When I use 'Save Project' (to save for NET Rendering) an error pops up 'Unable to find bitmap 'PATH/TO/FILE/' (material '[Null]')'
C4D basically thinks this path I've used is a path for textures, which it is not.
I noticed there is even a 'TEXTURE' checkbox for the UserData field (which is unchecked)
Surely this must be a bug?