Read bitmap size from material



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 21/09/2011 at 03:05, xxxxxxxx wrote:

    User Information:
    Cinema 4D Version:   13 
    Platform:   Windows  ;   
    Language(s) :     C++  ;

    ---------
    Hello,

    I like to read the bitmap size, which is contain in the color channel as texture of a base material.
    The access with the PluginShader from version11.5 doesn't work anymore.

    How can I do this now?

    regards
    Markus



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 21/09/2011 at 08:47, xxxxxxxx wrote:

    PluginShader was replaced/renamed to BaseShader. It should provide the same functionality.

    cheers,
    Matthias


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