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On 09/09/2011 at 07:40, xxxxxxxx wrote:
Cinema 4D Version: R13
Platform: Windows ;
Language(s) : C++ ;
I encountered a problem when using DrawLine2D or any other 2D drawing function with Open GL activated. This problem was already there in R12:
All objects, polygon objects as well as simple objects like cubes, will be displayed wrong as soon as just one 2D line is drawn. The image shows the kind of error (right hand). Faces that are directed in x or z direction are displayed as if the normals are reversed. But remember: it's a standard cube!
_<_img src="http://www.c4dplugin.de/wip/opengl_problem.jpg" border="0" /_>_