R13 SDK Docs?



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 07/09/2011 at 18:16, xxxxxxxx wrote:

    User Information:
    Cinema 4D Version:   13 
    Platform:   Windows  ; Mac  ;  
    Language(s) :     C++  ;

    ---------
    I know it's a process so please don't take it as me being obnoxious, but I am wondering if there is an estimated ETA for the R13 SDK Docs to come out?  I am noticing a few small changes that are leading my plugins to fail and I would like to see why.   For instance There seems to be a difference in the BaseView->SW()  function..  :)

    Thanks for the info.

    ~Shawn



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 07/09/2011 at 18:20, xxxxxxxx wrote:

    It appears as though some SplineData stuff has changed as well.  :)



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 07/09/2011 at 22:12, xxxxxxxx wrote:

    Maybe the BaseView->SW() change is what is making my GeRayCollider::Intersect() test fail in R13 for Ivy Grower.
    If it ain't broke, don't fix it!



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 08/09/2011 at 16:08, xxxxxxxx wrote:

    Well I figured out that in R13 the old SW(Real, Real, Vector)   is now   SW_Reference(Real, Real, Vector)

    :)



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 09/09/2011 at 04:17, xxxxxxxx wrote:

    I'll try that and see if Intersect() starts functioning again. :)



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 13/09/2011 at 12:48, xxxxxxxx wrote:

    I'm also in need of an answer to this, SW_Reference doesn't seem to exist in the python SDK.

    I can understand the delay between the new release and the new sdk documentation but it would be really nice to at least get a list of all the new functions and what not so that we can at least try to figure it out on our own.



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 13/09/2011 at 17:13, xxxxxxxx wrote:

    mograph can now be imported from c4d.modules! This in turn seems to be able to harvest mograph data from the mograph objects. but im still pretty lost as to how to implement it.


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