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On 06/09/2011 at 07:20, xxxxxxxx wrote:
Cinema 4D Version:
Language(s) : C++ ;
I am trying to write a plugin, that draws certain values (per vertex) over existing objects. I am not sure what the best way is to archive that. I could write a shader, but the information I want drawn is more a helper when modeling takes place.
The latest idea was to create a Tag similar to VertexMap or WeightMap. I am not sure, though, how to draw over the existing object with my own colors. Does anybody know, how Weight and VertexMap Tags do this? Is this actually possible from within a plugin?