Several PLA Tracks?

THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

On 31/08/2011 at 09:21, xxxxxxxx wrote:

User Information:
Cinema 4D Version:   12 
Platform:      
Language(s) :     C++  ;

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Hy there,

I have a Tag-Plugin which reads the values of the PLA-Track. This works very well. But suddenly the code stopped working in a scene I am working on. When I debugged the plugin, I noticed that the object suddenly has 7 PLA Tracks.

So, is it in general possible, that an object has several PLA Tracks (that is, if I get the first track and cycle through them all, they are all named "PLA")? In my code I do not create any tracks, just read out the values of the PLA Track keys ...

If yes, how would I distinguish between those and what do they mean?

Thank you,
maxx

THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

On 31/08/2011 at 09:57, xxxxxxxx wrote:

Ah, never mind. I confused myself with an incorrect debug statement. The other tracks are no PLA Tracks, all fine.

Cheers,
maxx