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On 05/08/2011 at 15:10, xxxxxxxx wrote:
Cinema 4D Version: 12
Platform: Windows ; Mac ;
Language(s) : C.O.F.F.E.E ; C++ ; XPRESSO ; PYTHON ;
hey! just wondering if it is "legal" to add if statements to .res descritotion files for a custom plugin. The reason i ask is because im trying to figure out the best way to make a attribute of an object plugin disappear and appear based upon what other attributes are turned on and off. (for example, a boolean switch will display and hide a menu within the plugin). if this is not a good idea, mabye someone could point me in the right direction. Thanks for the help in advance guys!
On 05/08/2011 at 15:26, xxxxxxxx wrote:
To do what you want to do involves using dynamic descriptions through the plugin's GetDDescription() method.
On 06/08/2011 at 08:31, xxxxxxxx wrote:
Do you happen to have an example of that?
I can't picture how to do this in my head.
On 06/08/2011 at 12:56, xxxxxxxx wrote:
I think i saw some info in the C++ API docs about dynamic descriptions. thanks for the answer! and if anyone has an example, it would definitely be helpful!
found something in the
if you look up dynamic descriptions in the API you can also find a bunch of cool stuff. thanks guys!
On 06/08/2011 at 14:19, xxxxxxxx wrote:
As it happens, today I did a short tut on exactly this on my site. You can find it here: http://www.microbion.co.uk/graphics/c4d/cookbook-2.htm
Should give you all you need to make this work.
On 06/08/2011 at 15:37, xxxxxxxx wrote:
Thanks for the tutorial Steve.
I have a tag plugin I made using a bunch of common tasks that I use as a reference for how to set up the various GUI items. And I'm going to add this to it.
On 07/08/2011 at 01:30, xxxxxxxx wrote:
Cheers Scott. Glad you found it useful. (I write these for my own benefit as much as anyone's - I can never remember the exact steps to take when I need to do something like this for a new plugin.)