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On 04/08/2011 at 11:28, xxxxxxxx wrote:
User Information:
Cinema 4D Version: R12.048
Platform: Mac ; Mac OSX ;
Language(s) : C++ ;
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Howdy,
There's an issue with R12 display control and HyperNURBS.
What I'm doing in ToolData::InitDisplayControl() is turning off the display of the HN Mesh using:
displayBD->SetParameter(DescLevel(BASEDRAW_DISPLAYFILTER_SDS),GeData(FALSE),DESCFLAGS_SET_0);
... and then turning it back on in TooData::FreeDisplayControl() using:
displayBD->SetParameter(DescLevel(BASEDRAW_DISPLAYFILTER_SDS),dispFilterSDS,DESCFLAGS_SET_0);
... the "dispFilterSDS" is a class member variable to store the current setting before turning it off.
But, the viewport is still displaying the HN Mesh in R12.048. Seems like it was working fine in previous versions. At the moment, it works fine in R9.6 through R11.5. I can't remember if it was working in R12 versions prior to 12.048, because I don't have any of those versions installed anymore.
Is this a bug, or did something change and I have to alter my code to accommodate the change?
Adios,
Cactus Dan