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On 13/07/2011 at 18:06, xxxxxxxx wrote:
While finding the active Stage-object I get a Problem with the "GetHighest"-commando. It returns the correct Object, when the stage-object is active, but when its inactive, the program crashes. My Code:
import c4d print doc.GetHighest(c4d.Ostage,False).GetName()
On 13/07/2011 at 21:24, xxxxxxxx wrote:
perhaps try to add an if() statement to make sure there is an active object first? something like:
import c4d from c4d import documents as docs doc = docs.GetActiveDocument() obj = doc.GetActiveObject() if obj != None: print doc.GetHighest(c4d.Ostage,False).GetName()
import c4d from c4d import documents as docs
doc = docs.GetActiveDocument() obj = doc.GetActiveObject()
if obj != None: print doc.GetHighest(c4d.Ostage,False).GetName()
On 14/07/2011 at 03:58, xxxxxxxx wrote:
The commando is not searching for the highest active object, it is searching for the highest object in hierarchy. The program crashes, when finding a stage object, doesn't visible in renderer.
On 14/07/2011 at 06:50, xxxxxxxx wrote:
I can confirm this on Windows XP 32 Bit, but the Method crashes Cinema in any way I use it.
On 14/07/2011 at 09:05, xxxxxxxx wrote:
My OS: Win 7 64 bit - Ultimate
On 14/07/2011 at 15:43, xxxxxxxx wrote:
Ok, so i tested out your code in a new scene on my mac pro and i got no crashing and the script worked.
here it is
On 14/07/2011 at 17:06, xxxxxxxx wrote:
thanks, but when i set the stage to invisible, the program crashes, too
On 15/07/2011 at 03:13, xxxxxxxx wrote:
Hi, I can confirm this crash. This needs to be fixed.
On 15/07/2011 at 04:17, xxxxxxxx wrote:
maybe the code for the commando will become public? This would be nice for working with it
On 15/07/2011 at 10:03, xxxxxxxx wrote:
confirmed. once the stage object is made invisible, it crashes. definitely a bug.
On 15/07/2011 at 12:20, xxxxxxxx wrote:
Originally posted by xxxxxxxx maybe the code for the commando will become public? This would be nice for working with it
Originally posted by xxxxxxxx
You can do the iteration by hand like this:
import c4d from c4d import gui def SearchOM(op) : if not op: return if op.GetDown() : return op.GetDown() while not op.GetNext() and op.GetUp() : op = op.GetUp() return op.GetNext() def main() : obj = doc.GetFirstObject() while obj: objtype = obj.GetType() mode = obj.GetEditorMode() if objtype == c4d.Ostage and mode == c4d.MODE_UNDEF: #If the Stage tag has grey dots obj.SetBit(c4d.BIT_ACTIVE) #Select it in the OM break #We found the first one. So break out of the loop obj = SearchOM(obj) c4d.EventAdd() if __name__=='__main__': main()
The three modes for those little dots are: c4d.MODE_ON, c4d. MODE_OFF, c4d.MODE_UNDEF.
-ScottA
On 21/07/2011 at 04:11, xxxxxxxx wrote:
Thank you ScottA