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On 06/07/2011 at 00:57, xxxxxxxx wrote:
Cinema 4D Version: R12
Language(s) : C++ ;
I know this topic has come up before, and I've read all the threads on it, but I'm still confused. What I want is what the SDK examples do - all appear in a submenu of the Plugins menu. There's a mixture of tags, objects, deformers, and command plugins in there and they all appear in that one submenu.
But I can't see how it's done. Looking at the code for main.cpp, there's a function 'EnhanceMainMenu' but the call to this is commented out. If I uncomment it, the SDK example menu appears in the C4D main menu bar, which is what I would expect from the code. So, can anyone point me to the code which puts all those plugins in a submenu? I can't find any code which appears to do this.