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On 30/06/2011 at 07:55, xxxxxxxx wrote:
Cinema 4D Version: 12
Platform: Windows ; Mac ;
Language(s) : C++ ;
Does anyone know how to check if an index exists in the Modeling class? I iterate through the points and melt random points but then I run in the possibility that the random number I generate might be the index of a point that no longer exists.. Is it possible to first check to see if that index exists then melt the point?
On 30/06/2011 at 07:58, xxxxxxxx wrote:
Duh.. IsValidPoint().. Thanks.. sorry to waste forum space for that.. :D