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On 28/06/2011 at 07:03, xxxxxxxx wrote:
Cinema 4D Version:
Language(s) : C++ ; PYTHON ;
I am confused about what's going on with an object's cache when rendering.
I made up a python tag which prints me the state of the cache of a cloner.
Rendering an animation, i see in the console, that GetCache() returns None (or NULL in C++), but that the Object itself now is the Cache.
But, rendering a single Frame, GetCache() returns also None, but the Object I recieve is the Object itself. O.o.
I hope you understand what I mean. :slightly_smiling_face: