THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 28/06/2011 at 07:03, xxxxxxxx wrote:
Cinema 4D Version:
Language(s) : C++ ; PYTHON ;
I am confused about what's going on with an object's cache when rendering.
I made up a python tag which prints me the state of the cache of a cloner.
Rendering an animation, i see in the console, that GetCache() returns None (or NULL in C++), but that the Object itself now is the Cache.
But, rendering a single Frame, GetCache() returns also None, but the Object I recieve is the Object itself. O.o.
I hope you understand what I mean.