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On 22/06/2011 at 07:28, xxxxxxxx wrote:
User Information:
Cinema 4D Version: 12
Platform: Windows ;
Language(s) : C++ ; XPRESSO ;
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Hi folks!
We are currently working on a non commercial plugin for c4d with our project group at university.
My task is to retrieve data that is stored in the nodes in a xPresso Tag.
So for example, there are two objects and some XPresso math functions between them like Invert, Matrix to Vektor, Booleans etc. Just some XPresso nodes.
Its working pretty well so far, i iterate through the objects get some names and stuff but im totally confused when it comes to getting the data that is stored in a node. I think it should be possible to get the data stored in a node object? If there is a "RangeMapper" node i should be possible to retrieve the settings of the "RangeMapper"?
Perhaps someone has an idea - i do not require complete code or something, just some tips please that would be nice enough! :)
Greetings!
*edit*
I also need to get the node Type, if i use this for example:
const String nodeType = actualChildNode->GetTypeName();
I only get the String back which contains the name of the node Object in the XPresso graphviewer window. So if rename the RangeMapper to RangeMapper123 i will get "RagenMapper123" obviously thats not the type of the node object. :/