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On 14/06/2011 at 08:12, xxxxxxxx wrote:
Cinema 4D Version: 12
Platform: Windows ; Mac ; Mac OSX ;
Language(s) : C++ ;
is it possible to write into a multipass channel (let's say depth channel) from within a sl shader (3delight) via Cineman? Is there any communication at all? If not, how can I get a custom allocated display channel (in the rib) to be handled as Multipass in c4d?
Thanks in advance! Quite urgent..