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On 13/06/2011 at 14:58, xxxxxxxx wrote:
User Information:
Cinema 4D Version: R12
Platform: Windows ; Mac OSX ;
Language(s) : C++ ;
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Hi,
does anybody have an idea how to get the active channel shader?
That would be the one that the user is currently editing in the material editor.
Thanks in advance for any tips!
Cheers,
Jack