Checking installed plugins.

THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

On 06/06/2011 at 09:55, xxxxxxxx wrote:

User Information:
Cinema 4D Version:   12 
Platform:   Windows  ; Mac  ;  
Language(s) :     C++  ;

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Is it possible to check to see what plugins a user has installed and determine if any of those plugins are mine?  I want to check to see if certain plugins are installed in that persons copy of C4D...  Is this possible?  If so how would I accomplish this.

Thanks,

Shawn

THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

On 06/06/2011 at 10:10, xxxxxxxx wrote:

In Py4D in the c4d.plugins module there is a function called FindPlugin(id) which returns a BasePlugin instance.
It should be possible in C++ too.

THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

On 06/06/2011 at 10:13, xxxxxxxx wrote:

Cool,  That's exactly what I need.. thanks.

Shawn