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On 26/05/2011 at 13:05, xxxxxxxx wrote:
Cinema 4D Version: R10-R12
Platform: Windows ; Mac OSX ;
Language(s) : C++ ;
Before my generator object plugin can do anything useful it needs a childed polygon object and the user to select a single polyon on that child polygon object as a seed point. A tool plugin would not work in place of the generator object for the results I'm seeking.
How should I go about notifying the user that they need to select a polygon and then have the plugin notified when they select it (maybe with a "Select" button on my plugin object?)?