Creating Attribute manager controls



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 25/05/2011 at 07:22, xxxxxxxx wrote:

    None of those worked out. But I'm getting somewhere by trial&error; ;-)
    So, what I have now is:

    def Message(self, tag, type, data) :

    if not type: return True
    if type<>18: return True
    print data.values()[0]

    return True

    And, what I get it something like:

    (1001, 8, 100000011)

    So, now I just need a way to extract the first number (the 1001, in this case).
    Any help?

    Rui Batista



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 25/05/2011 at 07:35, xxxxxxxx wrote:

    I can't even determine the type of the "but" variable :(
    If it is in the format (1001, 8, 100000011), it is not an array, right? It is not a dict either, I believe.
    So, how can I extract the numbers from it?



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 25/05/2011 at 07:38, xxxxxxxx wrote:

    Ok, it seems to be a tuple but when I print the first element with print but[0], instead of a number, I get:

    <c4d.DescLevel object at 0x12902c4b0>

    What I want is a number, as in... 1001
    How?!? ;-)



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 25/05/2011 at 08:24, xxxxxxxx wrote:

    Hi Rui, you can access this by calling     but[0].id
    Cheers, Sebastian



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 25/05/2011 at 08:36, xxxxxxxx wrote:

    YES!!! Thank you soooooo much :-)

    Rui Batista



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 25/05/2011 at 08:54, xxxxxxxx wrote:

    Did you get the button to actually work Rui?
    I can get other things to work like check boxes..But not Buttons:

    def Message(self, tag, type, bc) :  
      bc = tag.GetDataInstance();  
        
      if bc.GetLong(c4d.XRAY)== True:  #This works  
        print "CheckBox Enabled"  
          
      if bc.GetLong(c4d.CLICK_ME)== True:  #<-----This does not work!!  
        print "Button Pushed"    
    

    Maybe I need to get and check the state of the button?

    -ScottA



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 25/05/2011 at 09:34, xxxxxxxx wrote:

    Hm I could now look it up and i used this:

    def GetMessageID(data) :  
      try:  
          return data["id"][0].id  
      except:  
          return None
    

    cheers



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 25/05/2011 at 14:09, xxxxxxxx wrote:

    What I have now (and fully working) is something like this:

    def Message(self, tag, type, data) :

    if not type: return True
    if type<>18: return True

    but=data.values()[0]

    if but[0].id==1001:
        # stuff

    if but[0].id==1002:
        # stuff

    return True

    Would this be what you need, Scott?
    Thank you all for the help :-)

    Rui Batista



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 25/05/2011 at 15:14, xxxxxxxx wrote:

    Yeah.. That helps a lot Rui.
    But it doesn't seem to work with ID names

      
    if but[0].id==1006:     print "button enabled" #<---Works  
      
    if but[0].id==CLICK_ME: print "button enabled" #<---Does Not Work!
    

    I'm sure there's a good reason for why the ID names don't work. But it's not the end of the world to have to use the ID numbers.

    Where did you find this?:type<>18
    I've never seen that before. And I'm wondering what it means.
    Is that a C4D SDK thing. Or is that something that is built into the Python language?

    -ScottA



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 25/05/2011 at 15:43, xxxxxxxx wrote:

    Actually I found out by trial&error.;
    I just placed a print type inside the Message procedure. I noted the values. Then I placed a:

    if type==(numbers the I noted, one by one) :
    print data

    And when I compared the type with 18, it printed out:

    (1001, 8, 100000011)

    Not a very elegant way to find out, but it did the trick. However, I don't know what the 18 means ;-)

    Rui Batista



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 25/05/2011 at 16:49, xxxxxxxx wrote:

    LOL. Whatever it takes.
    You don't want to know what goes through my head in order for me to use pointers in C++ 😉

    The main reason I was curious about it is because your code doesn't work when I try to use it on something other than a button. Like say a checkbox for example.
    I thought that maybe the "if type<>18: " meant "if the type is a button".
    So I was curious if there were other numbers that would allow things like checkboxes to work in a similar manner.

    I guess I'll have to try them out too. And see if anything happens.

    Thanks for the information.
    -ScottA



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 25/05/2011 at 21:58, xxxxxxxx wrote:

    Your ID is not wokring because of the missing prefix. ;)

    c4d.CLICK_ME



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 26/05/2011 at 02:20, xxxxxxxx wrote:

    With this simple example of what happened to me I realized once more that the documentation for python in Cinema4D is still very sparcely arranged, lacking a lot of stuff and not very clean in general :-(
    One has to do lots of questions, lots of digging in and a whole lot of trial&error; attempts to get even the simplest results :-(

    Rui Batista



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 26/05/2011 at 05:30, xxxxxxxx wrote:

    I donÄt understand what you want to do with type != 18.. ?!
    The GetMessageID function works fine for me. It returns the pressed GUI Element's ID, i.e. a button's id.



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 26/05/2011 at 07:21, xxxxxxxx wrote:

    Originally posted by xxxxxxxx

    Your ID is not wokring because of the missing prefix. ;)

    c4d.CLICK_ME

    Son of a @#@$#@$#@#@!!!.
    I swear to God. That frakin' c4d. prefix is out to get me. 😂
    I thought I had finally squashed that prefix demon...Guess not.

    Instead of going round and round. And telling us it works for you in two threads nux.
    Why not take that plugin example I posted. And add the button code to it and show us?
    You have my permission to do that.

    -ScottA



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 26/05/2011 at 08:13, xxxxxxxx wrote:

    And where is the GetMessageID information?
    I typed it in the search field of the python documentation and nothing appeared :-(



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 26/05/2011 at 10:52, xxxxxxxx wrote:

    @Rui:
    The function is self-made. ;)

    Originally posted by xxxxxxxx

    Hm I could now look it up and i used this:

    def GetMessageID(data) :  
      try:  
          return data["id"][0].id  
      except:  
          return None
    

    cheers

    @Scott:
    So it's still not working for you ? (my english is too bad -.-)
    I will tomorrow post you an absolutely fully working example !



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 26/05/2011 at 12:38, xxxxxxxx wrote:

    Originally posted by xxxxxxxx

    So it's still not working for you ? (my english is too bad -.-)
    I will tomorrow post you an absolutely fully working example !

    Yes. Using the .c4d prefix works. 👍
    I was just yelling at myself for making such a stupid mistake. That I thought I had stopped myself from making anymore.

    Please do post a working example with your button code in it.
    Feel free to use the plugin I posted.  Or one of your own if you prefer.
    Whatever is easier.

    -ScottA



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 26/05/2011 at 14:36, xxxxxxxx wrote:

    I changed my plug-in tag to use the GetMessageID(data) function and the id names.
    I guess that the type check for 18 allow the procedure to terminate sooner if no button is being pressed but I also removed that check.
    It is working just fine, now :-)
    Thank you all, once again.

    Rui Batista



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 27/05/2011 at 07:10, xxxxxxxx wrote:

    So, here it is. A fully working example of a TagData Plugin demonstrating the use of descriptions.

    http://www.file-upload.net/download-3462169/PyTag-Example.rar.html

    Cheers,
    Niklas


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