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On 06/05/2011 at 06:04, xxxxxxxx wrote:
Cinema 4D Version: 12
Platform: Windows ;
Language(s) : C++ ;
I am mostly posting this to verify that my understanding is correct. I am using noise functions namely C4DNoise::Noise() to deform geometry. I would like to display the noise that is created in a Bitmap as a preview for the user to see the noise. The Noise() function uses the different noise presets that are available in C4D... So here how I understand it..
I will need to iterate through the pixels of the bitmap and set their value to the current noise value within the loop. Does this sound right?
Is there an example in the SDK of this anywhere?