Find Objects by Type ?



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 05/05/2011 at 02:54, xxxxxxxx wrote:

    User Information:
    Cinema 4D Version:   11.5 
    Platform:      
    Language(s) :   C.O.F.F.E.E  ;

    ---------
    Hi...
    Is there a possibility to find objects by type in coffee (11.5) ?

    Doc->FindObjects("Name") doesnt help at all, bc i cant be sure of the cameras name.

    the SDK says that there can be given a Marker instead of the Name
    but I cant find Examples of this. I guess a Marker is not an Object Type anyway.

    so is there a possibility to get a list of all cameras, without crawling through the full object list?

    and add something more...
    what i effectively need is to find a tag (which is only on cameras)
    but i guess there is no possibility to find coffee tags with certain names directly
    my way would be to find all the cameras, and then to crawl through their tags



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 05/05/2011 at 07:16, xxxxxxxx wrote:

    Hi,

    There's several examples of finding things (including tags) by type, name, etc. in this:
    https://sites.google.com/site/scottayersmedia/CoffeeBible_Updated11-13-10.zip

    -ScottA



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 05/05/2011 at 07:30, xxxxxxxx wrote:

    hm thanks... good resource

    but didnt help me w the problem.
    i already implemented the crawling / iterator version
    if sbdy knows a shortcut it would be highly apreciated



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 06/05/2011 at 06:13, xxxxxxxx wrote:

    Yes, you have to iterate through the full hierachy to filter objects, tags etc.

    cheers,
    Matthias



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 06/05/2011 at 08:43, xxxxxxxx wrote:

    Walk(op) {  
      if (!op) { return null; }  
      if (op->GetDown()) { return op->GetNext(); }  
      while (!op->GetNext() && op->GetUp()) {  
          op = op->GetUp();  
      }  
      return op->GetNext();  
    }  
      
    main(doc,op) {  
      while (op->GetType() != cameraID) {  
          op = Walk(op);  
      }  
      println(op->GetName());  
    }
    

    Can't test that code yet, I'm not at home. But it should work.
    (of course cameraID is not a already given variable)

    Cheers, nux


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