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On 04/05/2011 at 13:55, xxxxxxxx wrote:
User Information:
Cinema 4D Version: R12.043
Platform: Mac OSX ;
Language(s) : C.O.F.F.E.E ;
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Hi.
Calling a negative segment (-1 or less) for any mospline object
(MoSpline, Tracer etc) makes Cinema crash.
Regular splines handle this (by some internal clamp maybe)
Crach code, change segment to -1:
// R12.043 Negative segment (-1 or less) crash for any mospline object
if(!object() || !object()->GetRealSpline()) return;
var segment = 1; // <- change to -1for crash
var spline = object()->GetRealSpline();
var splineLD = new(SplineLengthData);
splineLD->Init(spline,segment);
var splinepos = spline->GetSplinePoint(0.5,segment);
println(splinepos);
Cheers
Lennart