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On 04/05/2011 at 13:55, xxxxxxxx wrote:
User Information: Cinema 4D Version: R12.043 Platform: Mac OSX ; Language(s) : C.O.F.F.E.E ;
--------- Hi. Calling a negative segment (-1 or less) for any mospline object (MoSpline, Tracer etc) makes Cinema crash.
Regular splines handle this (by some internal clamp maybe)
Crach code, change segment to -1:
// R12.043 Negative segment (-1 or less) crash for any mospline object if(!object() || !object()->GetRealSpline()) return; var segment = 1; // <- change to -1for crash var spline = object()->GetRealSpline(); var splineLD = new(SplineLengthData); splineLD->Init(spline,segment); var splinepos = spline->GetSplinePoint(0.5,segment); println(splinepos);
Cheers Lennart