MoSplines Crash w negative segment



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    On 04/05/2011 at 13:55, xxxxxxxx wrote:

    User Information:
    Cinema 4D Version:   R12.043 
    Platform:      Mac OSX  ; 
    Language(s) :   C.O.F.F.E.E  ;

    ---------
    Hi.
    Calling a negative segment (-1 or less) for any mospline object
    (MoSpline, Tracer etc) makes Cinema crash.

    Regular splines handle this (by some internal clamp maybe)

    Crach code, change segment to -1:

    // R12.043 Negative segment (-1 or less) crash for any mospline object   
      
    if(!object() || !object()->GetRealSpline()) return;   
      
    var segment = 1; // <- change to -1for crash   
      
    var spline = object()->GetRealSpline();   
    var splineLD = new(SplineLengthData);   
              splineLD->Init(spline,segment);   
    var splinepos = spline->GetSplinePoint(0.5,segment);   
    println(splinepos);
    

    Cheers
    Lennart


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