MoSplines Crash w negative segment

THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

On 04/05/2011 at 13:55, xxxxxxxx wrote:

User Information:
Cinema 4D Version:   R12.043 
Platform:      Mac OSX  ; 
Language(s) :   C.O.F.F.E.E  ;

---------
Hi.
Calling a negative segment (-1 or less) for any mospline object
(MoSpline, Tracer etc) makes Cinema crash.

Regular splines handle this (by some internal clamp maybe)

Crach code, change segment to -1:

// R12.043 Negative segment (-1 or less) crash for any mospline object   
  
if(!object() || !object()->GetRealSpline()) return;   
  
var segment = 1; // <- change to -1for crash   
  
var spline = object()->GetRealSpline();   
var splineLD = new(SplineLengthData);   
          splineLD->Init(spline,segment);   
var splinepos = spline->GetSplinePoint(0.5,segment);   
println(splinepos);

Cheers
Lennart