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On 25/04/2011 at 00:29, xxxxxxxx wrote:
I have a dialog built through resedit, and everything is going well. The buttons are working fine, but there's a slider to allow custom control. The problem is when I move the slider it's always constantly updating(through what I assume is CoreMessage() c4d.EVMSG_CHANGE. This is problematic because it makes an insane amount of undo steps. So I'm curious if there is a way to get the value from the slider when the mouse is released and not while dragging?