Issues with Len()

THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

On 03/04/2011 at 07:53, xxxxxxxx wrote:

User Information:
Cinema 4D Version:   12 
Platform:   Windows  ;   
Language(s) :     C++  ;

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I am trying to use the Len() function in the R12 SDK and I keep getting these errors...

  
error C2665: 'LVector::LVector' : none of the 5 overloads could convert all the argument types  
1>        c:\program files\maxon\cinema 4d r12 demo\resource\_api\ge_lvector.h(12) : could be 'LVector::LVector(LReal,LReal,LReal)'  
1>        while trying to match the argument list '(const LVector, LReal, LReal)'  
1>c:\program files\maxon\cinema 4d r12 demo\plugins\universal manipulator\source	ool\universalmanipulator.cpp(290) : error C3767: 'Len': candidate function(s) not accessible  
1>        could be the friend function at 'c:\program files\maxon\cinema 4d r12 demo\resource\_api\ge_vector.h(181)' : 'Len'  [may be found via argument-dependent lookup]  
1>        or the friend function at       'c:\program files\maxon\cinema 4d r12 demo\resource\_api\ge_lvector.h(183)' : 'Len'  [may be found via argument-dependent lookup]  

Here's how I am using Len();

  
LReal    rad2 =    toolSize * Len(ScreenToWorld(Vector(ctr.x + rad * 0.5, ctr.y, ctr.z), bd, proj)-ScreenToWorld(ctr, bd, proj));  
    
  

ScreenToWorld returns an LVector, ctr is also an LVector as is rad..    :)

Anyone know why I would be getting this error?

Thanks,

Shawn

THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

On 03/04/2011 at 08:12, xxxxxxxx wrote:

DUH!  Sorry,,   rad should have been as Real.  :)   Thanks