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On 09/03/2011 at 03:19, xxxxxxxx wrote:
User Information:
Cinema 4D Version: 12
Platform: Windows ;
Language(s) : C++ ;
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When is SceneDraw() called for a GvOperatorData plugin?
I have the following in my GvOperatorData plugin and it never seems to get called.. I never see "SCENE DRAW" in the console. :(
Bool NParticle::SceneDraw(GvNode* bn, BaseDraw* bd, BaseDrawHelp* bh, BaseThread* bt, LONG flags, void* data, ULONG counter){
GePrint("SCENE DRAW");
return TRUE;
}