Manipulate newly created Tag Properties



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 09/03/2011 at 01:08, xxxxxxxx wrote:

    Hi everyone,

    another question rises

        myobject = c4d.BaseObject(c4d.Ocylinder)    #Allocate a new object   
        doc.InsertObject(myobject)                  #Insert the object into the documents object list   
        myobject.MakeTag(c4d.Tphong)   
        myobject[c4d.PHONGTAG_PHONG_ANGLELIMIT] = 1   
        myobject[c4d.PHONGTAG_PHONG_ANGLE] = 22   
        # BaseDocument.SetActiveTag(myobject)
    

    you can see at my code that i tried several stuff already but can't get it to work ...
    I want to set the atributes of the phong tag i created ...

    thanks in advance
    mogh



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 09/03/2011 at 01:25, xxxxxxxx wrote:

    'myobject' is a cylinder.

    MakeTag() returns the new tag.

    mytag = myobject.MakeTag(c4d.Tphong)  
    mytag[c4d.PHONGTAG_PHONG_ANGLELIMIT] = 1
    


  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 09/03/2011 at 01:51, xxxxxxxx wrote:

    thanks its working
    kind regards mogh


Log in to reply