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On 01/03/2011 at 02:37, xxxxxxxx wrote:
Cinema 4D Version: 12
Platform: Windows ; Mac ;
Language(s) : C++ ;
In the descriptions of my deformer object, I have a link field. Now I want the deformer to be recalculated when the linked object is moved or changed. Currently, nothing happens. ModifyObject() is not called when I do something outside the deformer's hierarchy.
I would try to add the linked object to a dependence list, but that doesn't work outside GetVirtualObjects().
Thanks for help!