Display Content of c4d Strings in Xcode



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 17/02/2011 at 15:57, xxxxxxxx wrote:

    User Information:
    Cinema 4D Version:   12 
    Platform:    Mac  ;  Mac OSX  ; 
    Language(s) :     C++  ;

    ---------
    Hi,

    I try to debug my Plug-in Code. Everything works fine so far. But I haven't found out how to display the content of a c4d String object in the variables view of Xcode. To display Strings inside Cinema4d I use GePrint. But it would be great if I can inspect the values of the Strings in Xcode while stepping through my code. Is that possible? I don't know how it is in Visual Studio. I didn't debugged cinema4d plug-in code in Visual Studio yet.

    Thanks
    ksman



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 17/02/2011 at 16:19, xxxxxxxx wrote:

    cstr() will probably work. As I do only seldomly do debugging on MAC I don't know for sure there but it works on Windows.


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