Camera Question



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 14/02/2011 at 14:12, xxxxxxxx wrote:

    User Information:
    Cinema 4D Version:   12 
    Platform:   Windows  ;   
    Language(s) :     C++  ;

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    Is it possible to have a camera that has a 360 degree panoramic projection?

    ~Shawn



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 14/02/2011 at 15:55, xxxxxxxx wrote:

    That's not possible, AFAIK.

    What you want is an environment map for later renderings (such as an animation with the camera on a fixed position), right?

    What you can do (and it actually gives better results than a spherical map) is to create a cubemap. Render out an image with quadratic aspect ratio, camera FOV on 90°. One rendering for each of the 6 directions. A cubemap camera rig can easily be created with XPresso, or with an expression plugin tag.

    Map the resulting images on a giant cube surrounding the scene.

    And if you really need a spherical image, you might be able to convert the cubemap to a spherical map using polar coordinates.


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