Spline and Sweep Nurbs question

THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

On 07/02/2011 at 16:33, xxxxxxxx wrote:

User Information:
Cinema 4D Version:   12 
Platform:   Windows  ;   
Language(s) :     C++  ;

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So if I want my object plugin to return a spline and a sweep nurbs to create a tube, but do not want the objects to be added directly to the scene, do I use GetVirtualObjects(), GetContour(), or GetVirtualLineObjects()?

Basically I want to create a tube using a spline, circle spline, and sweep nurbs, but never have those object visible to the user in the OM..  The only object I want visible is my plugin object.  🙂

Thanks in advance.

~Shawn

THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

On 07/02/2011 at 22:41, xxxxxxxx wrote:

GetVirtualObjects() and return Null_object with a hierarchy something like this:

Null_object
->Sweep_NURBS
-->Spline_1
-->Spline_2