Spline and Sweep Nurbs question



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 07/02/2011 at 16:33, xxxxxxxx wrote:

    User Information:
    Cinema 4D Version:   12 
    Platform:   Windows  ;   
    Language(s) :     C++  ;

    ---------
    So if I want my object plugin to return a spline and a sweep nurbs to create a tube, but do not want the objects to be added directly to the scene, do I use GetVirtualObjects(), GetContour(), or GetVirtualLineObjects()?

    Basically I want to create a tube using a spline, circle spline, and sweep nurbs, but never have those object visible to the user in the OM..  The only object I want visible is my plugin object.  :)

    Thanks in advance.

    ~Shawn



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 07/02/2011 at 22:41, xxxxxxxx wrote:

    GetVirtualObjects() and return Null_object with a hierarchy something like this:

    Null_object
    ->Sweep_NURBS
    -->Spline_1
    -->Spline_2


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