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On 07/02/2011 at 03:00, xxxxxxxx wrote:
Hi folks,
my first post here , and like always it's a question.
I'm quite sure it is as easy as hell for u pros, but as a beginner I'm stuck.
I'm currently doing a tiny, nifty plugin that replaces all texturepaths at once.
It should be just like "Smart Texpath", but I'm doing that for Vray Materials as well.
One way a good coding girl found was to look for the "BITMAPSHADER_FILENAME" and the channels (eg. VRAYMATERIAL_COLOR_SHADER)
However I need to go in the layer shader to complete this plugin, is there anyway "attack"/access it ?
Or another thought of mine: is it possible to get into the texturelist the Selection/Structure Window ?
Via Id 14011 I can access Selection/Structure Window but what is the way to access the texture list ?
Any help is much appreciated.