Videopostdata and gl

THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

On 07/02/2011 at 01:38, xxxxxxxx wrote:

User Information:
Cinema 4D Version:   12 
Platform:   Windows  ;   Mac OSX  ; 
Language(s) :     C++  ;

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Hello all,
i am tring to understand the glDraw in videoPost Data.
actually i am sercing a way to knon witch Baseobject is Draw at some pixel position.

sorry for question But is not documented.

all the best
Franz

THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

On 07/02/2011 at 02:07, xxxxxxxx wrote:

I am sorry but we can't provide any support for the OpenGL interface yet. If you really want to use it you have to dig through the provided SDK examples ( gl_test_object.cpp , VPInvertImage.cpp , visualize_channel.cpp , gl_material.cpp ) and the c4d_gl.h header file. Be aware though that there were always big changes between different Cinema versions.

cheers,
Matthias