Videopostdata and gl



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 07/02/2011 at 01:38, xxxxxxxx wrote:

    User Information:
    Cinema 4D Version:   12 
    Platform:   Windows  ;   Mac OSX  ; 
    Language(s) :     C++  ;

    ---------
    Hello all,
    i am tring to understand the glDraw in videoPost Data.
    actually i am sercing a way to knon witch Baseobject is Draw at some pixel position.

    sorry for question But is not documented.

    all the best
    Franz



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 07/02/2011 at 02:07, xxxxxxxx wrote:

    I am sorry but we can't provide any support for the OpenGL interface yet. If you really want to use it you have to dig through the provided SDK examples ( gl_test_object.cpp , VPInvertImage.cpp , visualize_channel.cpp , gl_material.cpp ) and the c4d_gl.h header file. Be aware though that there were always big changes between different Cinema versions.

    cheers,
    Matthias


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