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On 31/01/2011 at 10:02, xxxxxxxx wrote:
Hello,
i wonder what i need to do, so that the mograph time offset works on my object. I create a py tag on a cube with the following code:
from c4d import *
def main() :
time = doc.GetTime().Get()
i = Vector(0)
i.y = time*50.0
op.GetObject().SetAbsPos(i)
just to get my object moving.
Then i put it under a null and the null under a Cloner Object. Add a Step Effector and change the time offset. But nothing happens .... :(
i tried it with different prioritys on my tag but still no luck. I thought the mograph time offset might shift the whole time for an object but it seems not the case. Is there an easy change to my code to make it work with the time offset of an effector?
thanks