View control for timeline

THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

On 23/01/2011 at 06:42, xxxxxxxx wrote:

User Information:
Cinema 4D Version:   12 
Platform:   Windows  ;   
Language(s) :     C++  ;

---------
Hello;

when I want to control a scene view, I can do so through its BaseDraw/BaseView class which provides a Camera object that can be modified.

But what is the equivalent method for a Timeline? It shares move/zoom icons with scene views, but I cannot find anything in the API to control it.

- What is the class behind a Timeline view?
- What is the command that returns the active Timeline?
- How are zoom factors and "camera" positions checked and changed?

Thanks for any info...

THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

On 24/01/2011 at 02:00, xxxxxxxx wrote:

The Timeline window is most likely derived from GeUserArea.
You can't determine in a plugin which is the active Timeline window.

cheers,
Matthias

THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

On 24/01/2011 at 02:37, xxxxxxxx wrote:

Seems like the API needs more features for specific windows control. Object windows seem no better off... there is quite a bit of functionality that is inaccessible for plugins (and which would be needed for some ideas of mine...).

*sigh*