View control for timeline



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 23/01/2011 at 06:42, xxxxxxxx wrote:

    User Information:
    Cinema 4D Version:   12 
    Platform:   Windows  ;   
    Language(s) :     C++  ;

    ---------
    Hello;

    when I want to control a scene view, I can do so through its BaseDraw/BaseView class which provides a Camera object that can be modified.

    But what is the equivalent method for a Timeline? It shares move/zoom icons with scene views, but I cannot find anything in the API to control it.

    - What is the class behind a Timeline view?
    - What is the command that returns the active Timeline?
    - How are zoom factors and "camera" positions checked and changed?

    Thanks for any info...



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 24/01/2011 at 02:00, xxxxxxxx wrote:

    The Timeline window is most likely derived from GeUserArea.
    You can't determine in a plugin which is the active Timeline window.

    cheers,
    Matthias



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 24/01/2011 at 02:37, xxxxxxxx wrote:

    Seems like the API needs more features for specific windows control. Object windows seem no better off... there is quite a bit of functionality that is inaccessible for plugins (and which would be needed for some ideas of mine...).

    *sigh*


Log in to reply