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On 20/01/2011 at 07:50, xxxxxxxx wrote:
I need to load up per-vertex UV coordinates and normal vectors into a polygon object, anyone have some code snippets or hints so I don't have to thrash around as much?
Also, what is the right DescID code to create a CTrack for a camera's field of view? (Is there somewhere to look these up? Or are they just magic pixiedust?)
Thanks for the earlier help on animation, I've got that up and running no problem.