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On 19/01/2011 at 06:53, xxxxxxxx wrote:
What's the right python call to apply a material to an object? I've built a material, created an object, want the object to have my new material.... thanks.
On 19/01/2011 at 09:31, xxxxxxxx wrote:
You first need to create a Texturetag, which got the Material in it. The you can insert the Tag "into" the Object.
On 19/01/2011 at 09:59, xxxxxxxx wrote:
So it does, thanks for pointing it out, hard to guess.
tag = c4d.TextureTag()