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On 07/01/2011 at 11:28, xxxxxxxx wrote:
Cinema 4D Version: r12
Language(s) : C++ ;
i am having a strange problem within BAseDraw.
Matrix m = op->GetMg(); bd->SetPen(GetViewColor(VIEWCOLOR_ACTIVEPOINT)); bd->SetMatrix_Matrix(op, bh->GetMg()); bd->DrawSphere(m.off,Vector(m_far),Vector(2.0,0.0,0.0),NULL);
and while it was working in r11 (without the SetMatrix_Matrix o.c.)
it doesnt work anymore in r12. the Sphere is somehow positioned like the position was multiplied by some value bigger that 10.
any ideas? i hope someone has one
thanks and cheers,
edit: lol.. fixed. using Vector(0) with DrawSphere and it works ;)