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On 07/01/2011 at 09:47, xxxxxxxx wrote:
Cinema 4D Version: 12
Platform: Windows ;
Language(s) : PYTHON ;
i'm writing a exportplugin for cinema 4d, but i have a problem.
My plugin starts correctly, but it isn't in the export menu.
I know it's a problem with name, when i register the plugin.
In the documentation i read:
If you want to affect the order that your plugins are displayed in menus you can add #$n as a prefix to this name, where n is a number.
But when i do it, it doesn't works. Maybe i don't understand it correctly. Where is the mistake?
if __name__ == "__main__":
plugins.RegisterSceneSaverPlugin(PLUGIN_ID, "#$2C3DExporter", Exporter, 0, "Discription", "c3d", PLUGIN_RESOURCE)
My another question is, is there an example for a scenesaverdata plugin?
I didn't find an example.