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On 06/01/2011 at 19:06, xxxxxxxx wrote:
Cinema 4D Version: 12
Platform: Windows ;
Language(s) : C++ ;
I am trying to get a better understanding of the BaseFile Class. Could someone help verify my understanding.
Am I correct in thinking that if I want to export a model I need to use the WriteReal functions perhaps even write my own WriteVector function that writes the vector that represents each point of the model to the file? And do I do the same to write polygons to the file? I am very confused as to how c4d reads this information from the file to recreate the model but I will cross that bridge when I get to it.
Is there somewhere in the SDK that better explains the use of BaseFile?
I am very new to writing information from the scene to a file so any help anyone can offer would be awesome.
Thank a lot.