Including resource files ?



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 21/12/2010 at 09:09, xxxxxxxx wrote:

    User Information:
    Cinema 4D Version:    
    Platform:      
    Language(s) :   C.O.F.F.E.E  ;   XPRESSO  ;

    ---------
    Hi all,

    I want to create a Dialog with ResEdit for R11.5. But Nowhere it is described understandable how to include it into the main Plugin. The SDK does not show any examples.
    I know there is a function "LoadDialogResource". But how do I use it ? Any tutorials out there ? Couldn't find any..
    And how to make the Plugin know what's filled in Textfield or when a Button is pressed ?

    Thanks in advance, nux



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 21/12/2010 at 15:36, xxxxxxxx wrote:

    Hello Nux,,

    You shouldn't include *.res files, because Cinema do it automatic, in addition you don´t need ResEdit, all you need is just a simple text editor.

    In the cinema4dsdk folder are some plugins that show how it works. Also have a look in the SDK for Directory structure.



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 22/12/2010 at 02:52, xxxxxxxx wrote:

    I'll try to add a new tut on my site about this over the holiday period. Been meaning to do it for a while :-)



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 22/12/2010 at 03:20, xxxxxxxx wrote:

    Oh damn sorry i marked C++ O_O
    I meant COFFEE

    @NT2005:
    In C++ there is no need to do ? In Coffeyou must include them with "LoadDialogResource".

    @spedler:
    For COFFEE, i hope :)
    ?

    lg nux



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 22/12/2010 at 03:31, xxxxxxxx wrote:

    Please read the "Dialogs" chapter in the COFFEE documentation. It contains several chapters about dialog layout, directory structure and links to the necessary classes. It also includes the "Calculator tutorial", a tutorial that shows how to create a complete plugin with a dialog.

    cheers,
    Matthias



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 22/12/2010 at 04:25, xxxxxxxx wrote:

    Originally posted by xxxxxxxx

    Oh damn sorry i marked C++ O_OI meant COFFEE @NT2005:In C++ there is no need to do ? In Coffeyou must include them with "LoadDialogResource".@spedler:For COFFEE, i hope :)?lg nux

    Ah no, sorry - not COFFEE, C++. But in any case Matthias has pointed you to the COFFEE tutorial. If you need to know more about COFFEE, I'd strongly recommend ruimac's COFFEE Book - on rui's site at http://www.ruimac.com/coffee_book/



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 22/12/2010 at 10:44, xxxxxxxx wrote:

    But there are no examples about the way i use the included resource file in the sdk.
    Plus there is for example no entry for the "HTML Viewer" of the ResEditor ?
    How do I set up what it has too show ?

    @spedler:
    I think I'm gonna buy this (:


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