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On 13/12/2010 at 10:21, xxxxxxxx wrote:
User Information: Cinema 4D Version: 12 Platform: Mac OSX ; Language(s) : PYTHON ;
--------- Hi Guys, I'm new to this Forum.
I'm tryng to constrain an object to a point of a selected spline (animated with spline dynamics). I tried to use "camera dependent" option or "Frame Dependent" option, but doesn't work for me. The real problem is when I render the scene and there is always a delay between the object and the target point.
Here my code
import c4d
def main() : obj = op.GetObject() Tag = obj.GetFirstTag() Spline = Tag[c4d.ID_USERDATA, 2] #the spline SplineObj = c4d.utils.SplineHelp() SplineObj.InitSpline(Spline) pointpos = SplineObj.GetPos(10,0) obj.SetAbsPos(pointpos) obj.Message(c4d.MSG_UPDATE)
If anyone has any tips or has done something like this, I would appreciate any advice or direction. Thanks, Luther