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  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 13/12/2010 at 10:21, xxxxxxxx wrote:

    User Information:
    Cinema 4D Version:   12 
    Platform:      Mac OSX  ; 
    Language(s) :       PYTHON  ;

    ---------
    Hi Guys, I'm new to this Forum.

    I'm tryng to constrain an object to a point of a selected spline (animated with spline dynamics). I tried to use "camera dependent" option or "Frame Dependent" option, but doesn't work for me.
    The real problem is when I render the scene and there is always a delay between the object and the target point.

    Here my code

    import c4d

    def main() :
        obj = op.GetObject()
        Tag = obj.GetFirstTag()
        Spline = Tag[c4d.ID_USERDATA, 2] #the spline
        SplineObj = c4d.utils.SplineHelp()
        SplineObj.InitSpline(Spline)
        pointpos = SplineObj.GetPos(10,0)
        obj.SetAbsPos(pointpos)
        obj.Message(c4d.MSG_UPDATE)

    If anyone has any tips or has done something like this, I would appreciate any advice or direction.
    Thanks,
    Luther


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