Switch active camera

THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

On 22/11/2010 at 12:44, xxxxxxxx wrote:

User Information:
Cinema 4D Version:   R12 
Platform:      
Language(s) :   C.O.F.F.E.E  ;  C++  ;   PYTHON  ;

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Is it somehow possible to switch between different cameras through a script or a plugin without using the stage object?

I would especially need a solution in COFFEE but also for Python and C++ it would be interesting how to do it.

Something like the opposite to GetActiveBaseDraw() and/or GetRenderBaseDraw().
As far as I know there are no SetActiveBaseDraw() or SetActiveRenderDraw() functions available, at least not in the COFFEE SDK.

THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

On 23/11/2010 at 02:18, xxxxxxxx wrote:

See this thread. (Searching the forums for 'camera' yielded this.)

THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

On 23/11/2010 at 15:19, xxxxxxxx wrote:

Thank you very much, spedler!

Unfortunately I didn't find it when I searched for "switch camera" and "set camera".