THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 22/11/2010 at 12:44, xxxxxxxx wrote:
Cinema 4D Version: R12
Language(s) : C.O.F.F.E.E ; C++ ; PYTHON ;
Is it somehow possible to switch between different cameras through a script or a plugin without using the stage object?
I would especially need a solution in COFFEE but also for Python and C++ it would be interesting how to do it.
Something like the opposite to GetActiveBaseDraw() and/or GetRenderBaseDraw().
As far as I know there are no SetActiveBaseDraw() or SetActiveRenderDraw() functions available, at least not in the COFFEE SDK.
On 23/11/2010 at 02:18, xxxxxxxx wrote:
See this thread. (Searching the forums for 'camera' yielded this.)
On 23/11/2010 at 15:19, xxxxxxxx wrote:
Thank you very much, spedler!
Unfortunately I didn't find it when I searched for "switch camera" and "set camera".