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On 16/11/2010 at 11:22, xxxxxxxx wrote:
Cinema 4D Version: R10-R12
Platform: Windows ; Mac OSX ;
Language(s) : C++ ;
In my Copy-Paste facility, animation can be copied from one object to another but any animation on the destination object is replaced by the source object's animation. Instead, I'd like to provide the option to append the source animation onto the destination track. Is there an easier way to do this besides going key-by-key?
On 18/11/2010 at 05:34, xxxxxxxx wrote:
I'm afraid there is no other way than doing it key-by-key.
On 18/11/2010 at 08:17, xxxxxxxx wrote:
That is what I discovered. Tried the Copy-Paste in the TimeLine editor but it doesn't correlate objects and tracks so that wasn't an option. Nose to the grindstone and have a reasonable key-by-key append.