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On 15/11/2010 at 13:37, xxxxxxxx wrote:
Cinema 4D Version: 12
Platform: Windows ; Mac ; Mac OSX ;
Language(s) : C++ ;
I know how to open a zipfile, but now I need to start a zipfile from scratch-from a couple of strings in memory, and save it in a specific dir.
Has anybody done this, or has some pointers? I can't find much in the forum posts.
Are there any ziblib examples.
On 15/11/2010 at 21:59, xxxxxxxx wrote:
It should be quite straight forward:
zipfile->Open(fn, FALSE, FALSE);
and directly from memory you would need to call
CreateFileInZip, WriteInFileInZip and CloseFileInZip, i guess